Copyright © 2020 Robin Scott.
This is the drone from star wars, its extremely fast and very maneuverable its equipped with 2 beam weapons and no torpedoes. Introducing a new mod to venture into Bridge Commander; Aftermath. last update Saturday, September 3, 2016. downloads 1962. downloads (7 days) 14.
The ships will be balanced to provide opportunities ranging from deep space exploration, one on one combat and right through to large scale fleet battles.
He's back once again to reveal the lucky winners of a Nintendo Switch Lite and 5x $50 Steam Gift Cards in the monthly prize draw - exclusive to Nexus Mods users. Five centuries of Star Trek gameplay plus much more... BCUT 1.7.6, ****I DO NOT OWN THIS FILE**** The BCUT 1.6 on here appears to be corrupt when I tried to extract it, but managed to track 1.7.6 down so thought i'd upload it for you all. This mod, by its name, intends to add skirts to the female crew members. This mod enables you to repair destroyed systems using replicated replacement parts. Community . Serverlist . :).
No files were found matching the criteria specified. chevron_left. Wiki. Introducing a new mod to venture into Bridge Commander; Aftermath. This is an excellent ship. Mods .
Mods . Browse … Take it away, Paul... All eras: Minor races ships from all series. Tech: 10 of three or more. file size 3576.6 MB. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. i'm just sharing it.
Originally known as FileFront, GameFront has been serving up the very best mods, maps, skins, tools, and utilities since 1998. Mods.
I couldn't believe this myself initially but that was indeed the case. Games. The vessel will eventually become a key factor in solving the mystery in the Maelstrom. The powerful open-source mod manager from Nexus Mods. NX Pack Final Feb 28 2017 Full Version this is the final version.
The ship is towed back to a Federation drydock by an Akira class, and fully repaired by worker bees. It looks like 99% of Bridge commander mods are no longer hosted anywhere online, I do however still have an install with hundreds of these mods and models on my PC, as well as a few of the raw mod zip files. Cardassian union and Tales of the dominion war part 1 have been released, download links in this article! I noticed that simple 'Warp Out AI' wasn't working at all. This, of course, puts the Voyager set of uniforms on your bridge crew. This is a Cool new Uniform mod. First of all, could you please tell us a bit about yourself? In this feature, we're chatting with Kingo64, the creator of the most popular mod for Blade & Sorcery - The Outer Rim. close.
misc: This is a mod for star trek bridge commander. You can view the full job description on Workable and if you think you would be a good fit, do not hesitate to send us your application.
Support . Good textures and powerful. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Well now's your chance.
Here are the highlights of what's new in the latest release of Vortex.
all creddit goes to the creator. All rights reserved. Captain Wright is onboard a shuttle en route to an orbital research station when the Vesuvi star suddenly goes nova. Privacy Policy | Terms of Service | Manage Cookie Settings, Star Trek: 'All Good Things. The file Quincentennial MOD v2.0 is a modification for Star Trek: Bridge Commander, a (n) simulation game. Our web developers are working on restoring old notifications, however, we are not yet sure if this is going to be possible. Armed with torpedoes, pole... A very respectable looking tri-nacelled Excelsior class or Excelsior-X, that looks like it has all the bits in the right place. This replaces the standard uniforms with new high graphic uniforms, which look like they are photos of the real thing.
Gallery. Hey everyone, thanks again for another successful month of top-notch reviews, collections and screenshots.
I'm just checking if there would be any interest in me uploading them somewhere. Community . Aftermath has always maintained fun and engaging gameplay with dark undertones and this style of gameplay will be transferred over to Bridge Commander.
This is the Dress uniforms from TNG movie Insurection, Its a very nicely done representation.
New Quests for The Witcher 3? Since 2010, we've also been bringing you the very best in gaming culture, short-form reporting and video content! This replaces 'ALL' the uniforms in game with there TMP counterparts. Website. Quick facts about Vortex: In this feature, we're chatting with KospY.
Overall Rating: 9.7, This will allow you to launch one or more Torpedos independent from the ships Torpedosystem. Separate new tags with spaces. This is the first addon pack for Star Trek Bridge Commander the aftermath, this pack is the wolf 359 addon pack.
Log in Register. Mods; Games; Images; Videos; Users; search. Log in to view your list of favourite games. its a tos akira.
Star Trek: Bridge Commander Free download. Download for free files to Star Trek: Bridge Commander. Star Trek: Bridge Commander download section contains: playable demo, mod. All the similar files for games like Star Trek: Bridge Commander in the 'Simulation Games' category can be found in Downloads on pages like Full games & demos, Mods & add-ons, Patches & updates and Wallpapers. Star Trek Bridge Commander Quincentennial Mod The sport begins with a standard mission, the Galaxy-cIass starship USS DauntIess (NCC-71879) is in orbit of a planet in the Vesuvi program. Captain Wright is onboard a shuttle en path to an orbital research train station when the Vesuvi superstar suddenly will go nova. Overview of a few of Bridge Commander's starship's. Incorporates Quincentennial MOD 2.0 running with Intel's HD 530 integrated graphics. Episode one of a con. This is a ship for Star Trek Bridge Commander this is The Galaxy Class From The Final Episode Of Star Trek The Next Generation. Quincentennial MOD 20 Apr 8 2016 Released 2016 Futuristic Sim Five centuries of Star Trek gameplay plus much more. The Aftermath (BC version) Jan 19 2012 Released 2009 Futuristic Sim Aftermath expands into new.
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Bridge Commander Quincentennial Mod
This Mod allows the player to immerse themselves in one of fifteen unique time periods spanning a five century timeline from the early 20th to the late 24th. It also allows for this game play to be carried out as several different races. The Quincentennial MOD incorporates and vastly improves upon nearly every major Bridge Commander Modification to date; but is completely incompatible with all of them in their original form as they’ve been completely overhauled and are complexly interconnected. This is a standalone Mod requiring only Patch 1.1 and BCMI for using the plugins. Any other Mod installed on top of this one with result in non-functionality or, at best, many errors.
The features of this Mod are far too numerous to list but I will cover a few things concerning functionality that aren’t intuitive. I will then give a quick overview of the Mod and some highlights.
Non intuitive functionalities: The buttons Most of the buttons are only visible when applicable. For example, the transporter menu only appears providing you have a transporter installed; if the friendly ship your targeting has a transporter installed and you don’t, you’ll be given a transport button where the transporter menu normally appears in the science menu. Same goes for transporting troops for capturing ships; if you have a transporter installed in your ship, you will be given the buttons for capturing if you’re targeting an enemy vessel and its shields are week enough. Most Buttons operate in this fashion. Bussard Collectors The bussard collectors are automatically open during warp however, you can manually open them for a one min interval. Doing this in a nebula will recharge your power reserves. Warp power consumption Traveling at warp speeds now requires energy; as it, of course, should. The faster one travels, the more energy required. So be aware of power settings with some ships. Sensor Array Emissions Depending on the capacity of your sensor array, specific particle emissions are available. Muons will temporarily disrupt your targets targeting ability; Omicrons will boost your targets shields (to be used on friendlies); Tachyons will force your target to reset their shields causing them to drop for one sec. Tetryons will temporarily disable your targets energy directed weapons. All emissions require and use energy from reserves. Capturing Star Systems This is simply accomplished by orbiting a planet in the enemy system you wish to acquire while being accompanied by a significantly sized fleet; if you’re the Borg, your one cube will be sufficient. If you capture an enemy system prior to their defense fleet arriving, the system will fall back into enemy hands upon their arrival. You will not be able to capture the system until all enemy defenses are eradicated. Hyper-gates, conduits, vortices, etc… A button will present itself in the helm menu when one of these options is available.
In some cases, a course selection will be required to activate the function. Also, the “Set Course” button will only appear when needed. Hull Plating Shield-less ships utilizing alternative protection are powered the same as shields. Warp-core breach in progress In the event of an eminent core-breach, the core must be repaired to full health to avoid destruction. You will have only one minute to accomplish this. Docking The docking system is fairly intuitive however, one might be confused when targeting a station like DS9 while piloting a Galaxy Class and noticing the “Dock and Board” button being highlighted; Obviously, the ship can’t dock in the shuttle hangers. What this means is that, if you select “Dock and Board”, the ship will dock and you will board the station. The ship will be safely docked in an appropriate location.
Bajoran Wormhole The wormhole is now a nav-point rather than an object. You’ll need to be within a certain distance from it for your “Wormhole Options” to function.
Warp speed travel time While traveling at warp, you’ll experience one second for every day it would take to make the trip in real life. This may seem fast however, when operating low-warp vehicles such as the pre-NX ships of the early 22ed century, you might want to go make a cup of coffee while making the trip.
Embark Vs. Missions In the Main Menu, there’s an “Embark” and a “Missions” option. “Embark” will launch a basic quick-battle setup. “Missions” will allow you to select missions pertaining to the time period and race you’ve selected. For example: if your part of a Star Fleet crew in the early 23ed century, you’ll have the option to experience the VEGR mission. I have plans to provide many more missions for each game-mode in the near future.
Annoying bridge chatter If you’re like me, I play the game with “Voice” unselected in the sound menu. If you do mute it, restart the game after doing so and the dialogue boxes will not pop-up when the bridge crew tries to speak causing the music silencing that disrupts game play.
Silent Running You’ll need to be a certain distance away for silent running to function. It makes no sense that you would turn off your power and suddenly become invisible to a ship you were just engaged in combat with.
Credits: Everyone who’s contributed the models and major scripts on BCfiles.com which I’ve extensively modified; particularly, the designers of Galaxy Charts, DS9 effects and GFX.